Ok Aspettero' che ti venga la "voglia".............
Intanto posto l'Armamento per il nostro "cucciolone"..............
...........Pegaso........
Sembra proprio che ci saranno anche le GBU.............
MK1.
MK5.
MK61.
M151.
M156.
WTU1B.
M274.
M257.
M278.
Mk-82.
Mk-82AIR.
Mk-84.
CBU-87.
BDU-50LD.
BDU-50HD.
BDU-33.
LUU-2B/B.
LUU-19.
GBU-10 Paveway II.
GBU-12 Paveway II.
GBU-38.
GBU-31.CBU-103.
AGM-65D.
AGM-65G.
AGM-65H.
AGM-65K.
TGM-65D.
TGM-65G.
CATM-65K.
TGM-65H.
AIM-9M.
CATM-9M.
Бомбы с лазерным наведением
GBU-10 Paveway II. Эта 906-кг бомба является вариантом Mk-84 с лазерным наведением.
GBU-12 Paveway II. Вариант Mk-82 с лазерным наведением.
An Exclusive Look at The Battle Simulator A-10C
and CH Products A-10 Controller for Military Applications
The A-10C shines brightly. The first thing that jumps out at you is the amount of detail in the cockpit. Every single button you see is mouse-clickable. In addition, the HOTAS setup commands up the various modes for avionics though the buttons and switches on them. You pretty much never have to take your hands off other than to raise and lower the flaps and landing gear. It is all here, friends. Every gauge responds. Every display works. You can go through the same startup sequence as the real A-10C, from APU start, to programming the INS, to the menus that pop up in the HUD, you name it and they do it. The aircraft itself is fully articulated, even the fans in the engines spool up and down as you put in throttle inputs. Super-detailed. If they ever brought out an Su-27SKM with this level of detail — heck, anything like this level of detail — I'd have to get back into flying more frequently! Believe me, I lobbied while I was there!
The A-10C flight model feels good to this non-pilot. I got behind the stick, and with a full load of fuel and munitions, this baby's a dog till you get in the air. You're not going to get off the ground in ten feet with a full loadout, just like in the real deal. I crashed on the first try, thanks to a user-induced problem with the NaturalPoint TrackIR™ setup (yes, readers, full 6-degrees-of-freedom TrackIR), but once Matt and Eugene stabilized the view for me, I firewalled the throttles and the bird... reluctantly... left... the.. ground. Once the gear and flaps came up it responded as you'd expect a heavy, max-loaded bird to fly. It feels good, like the Su-25T's Advanced Flight Model in Flaming Cliffs, but Matt tells me that the A-10C in TBS has an evolved version of the AFM that's even got even more fidelity than the Su-25T had. And this flight-model stuff is going to make it into the civilian game, my friends.
The difference between the military product and the civilian product is really only some symbology issues and radar-warning system functionality that is classified, and we won't see that. Get this: the navigation system uses real aviation charts.
Due to my daytime job commitments, I have not flown a sim more than a few minutes at a time for quite a while, and I feel that once I got the switchology down I could employ weapons effectively in TBS A-10C. It's intuitive and if you've flown current versions of Falcon 4.0 you will recognize that functionality. Bomb modes CCIP and CCRP are both present and both work as you'd expect. You can set bombs for ripple modes and timing, much as in F4.
E adesso gongola!
